Psychic

A gimmick class, has the highest starting damage, and high starting speed, making it very useful in the early-game.

Other than the other classes, the psychic got its own mechanics, the first being his stamina bar, that also acts a health bar, the second is that, well, he doesn't carry a weapon, to deal damage the player only needs to tap on an enemy, to move the player has to hold on the screen.

when moving the psychic becomes invincible, and can phase through enemies, after stopping, his invincibility will stay on until the player damages an enemy.

moving doesn't consume stamina however, but damaging enemies do.

Abilities
Tap deals 30 damage and has no cooldown
 * Tap The player taps on an enemy, damaging them, and consuming some stamina.
 * Teleport The player holds on the screen, making the psychic move towards that direction, when moving the psychic becomes invincible, after stopping, the psychic's invincibility will wear off one second later

Unlike tap, teleport does not consume stamina, however, when moving stamina cannot be recovered until the player stops moving completely, teleport replaces the movement button.